Class GuildIdManager<V>Abstract
Constructors
Properties
collection
collection: Collection<string, V> = ... Accessors
client
- get client(): Client<boolean>
Returns Client<boolean>
size
- get size(): number
Returns number
Methods
debug
- debug(message): void
Returns void
emit
- emit(eventName, ...args): boolean
Returns boolean
emitError
- emitError(error, queue, song?): void
Parameters
- error: Error
- queue: Queue
Optional
song: Song<unknown>
Returns void
get
- get(idOrInstance): undefined | V
Returns undefined | V
has
- has(idOrInstance): boolean
Returns boolean
remove
- remove(idOrInstance): boolean
Returns boolean
Manages the collection of a data model paired with a guild id.